SCND Genesis: Legends – Handcrafted RTS meets a fistful of 2d fighting
Looking for a game from Zambia I first thought I would have a rather hard time. But after a very short period of research, my attention was drawn to Sithe Ncube. She is part of the GGJ (global game jam) organizers from the Zambia GGJ location, and part of ubongogamelab.com. She told me about the growing game development scene and pointed me to some games. One of them was SCND Genesis Legends by Ifunga Ndana. Seeing some screenshots of this game and knowing it is based on a web comic already convinced me that this is the kind of game I’d love to play today.
The game is a hybrid of a fighting and an RTS game. It combines an interesting comic-style with 2d “street fighter” fighting games and anime-inspired animations. The developer has created an entire story as environment for different fights. Every character has unique special skills and you would choose a chain of attacks for your next strike. The first fights were pretty frustrating. The game doesn’t explain any controls or the gameplay. I didn’t win any fight. Not one. Not even close. So I had to do something.. totally.. new to me: I’ve started the game tutorial from the main menu. Apparently I’ve missed the wonderful secret weapon – the FURY STRIKE. After learning this extremely helpful super-skill I was able to win some fights and concentrate on the main attraction of the game: the graphics.
The developer, who has also created a web-comic around this story, has created his own world with loving attention to details. Very nice hand-drawn graphics and animations make this game an extremely nice experience and one can feel how much effort and commitment the developer put into this game. Even though the game is not perfect and one would come across minor bugs, this game is a thoroughly piece of work, developed by a guy combining his love for stories, comics, and (fighting) games.